Public lobbies in recorded play run from a duo to a four-player crew, and one squad queued into a mode they called violent difficulty. People leave before the round starts. The two rules that change co-op from a solo trip are simple.
Shared versus yours
| Piece | Who owns it | What to do |
|---|---|---|
| Grocery pickups and the counter | Shared | One grab counts for everyone. Call the gaps: someone still needs the cereal. |
| Exit gate | Shared | The day waits for the last survivor. A solo dash to the door wastes time. |
| A dead player's remaining items | Survivors | If someone drops, their uncollected groceries fall to the people still up. |
| Lives | Personal in co-op recordings | Three, two, or a Robux extra. Ask. A written walkthrough also calls three Normal lives a shared pool. |
| Ready button | Personal | Everyone clicks ready. One group was auto-readied after about 20 seconds. |
| Shop upgrades | Personal | Agree who is buying quiet, stamina, or payout before you ready. |
| Red pepper and most tools | Personal | Eat your own pepper. A walkie-talkie is the exception players bought for the whole team. |
| Revive | Unreliable | Teammates have picked friends up, and squads have also found revive missing mid-run. Do not plan on it. |
How to split
The store is large enough that walking in a pack loses the list. Assign before you spread. Give the far item to whoever is already close. Turn back when the counter says the rest is covered. Name the Locust when it is near a pair of teammates, and give the all-clear when it leaves.
When the counter is full, call everyone to the entrance. If someone is still deep, go get them. Inside the zone, recorded players say the Locust cannot take you. One squad counted about 10 seconds of holding the zone. Cash out together.
Squad threats
- Gunfire and screaming pull the Locust onto people who were shopping. Hold fire around the group.
- A noise maker can pull the Locust onto one player so the others finish the list. Plain noise works as bait too.
- Landmines can be bait. The runner has to know where the mine is. Some mines kill the Locust. At least one clip shows a Locust step on a mine and stay up, so it is not a guaranteed kill.
- Do not push, punch, or ram teammates. One shoved player was taken by the Locust seconds later.
- An AFK teammate stalls the ready and the gate. A disconnect can turn the rest of the day into an unplanned solo.
Day one is not the game. Spend as if the list will grow, because recorded lists do.
