Tools

Aisles Of The Locust [CHAPTER 2] Class Picker

This Aisles Of The Locust [CHAPTER 2] picker is a table you read, not a widget that spends currency. Walk published roster topics in order. Confirm prices and unlocks in the live experience.

Aisles Of The Locust [CHAPTER 2] Class Picker

Player guide for the Roblox co-op supermarket horror Aisles Of The Locust [CHAPTER 2]: grocery quotas, cash-outs, the Locust, shop tools, and what is still unconfirmed.

How do you read the Aisles Of The Locust [CHAPTER 2] roster picker?

Walk the tree in order. Do not skip to a late unlock because the shop model looked rare.

  1. Lily — A child who loses her teddy bear when the lights go out.
  2. Edna — An elderly shopper who wants milk, grapes, and broccoli.
  3. Tobias — The night-shift worker who lost his dog on aisle 9.
  4. Biscuit — Tobias's small dog.
  5. Runner — A token class. One purchase granted more stamina.
  6. Scout — The other token class on offer. Its effect is not documented.

What is on the published Aisles Of The Locust [CHAPTER 2] roster table?

Aisles Of The Locust [CHAPTER 2] roster
EntryHubNotes
LilyCharactersA child who loses her teddy bear when the lights go out.
EdnaCharactersAn elderly shopper who wants milk, grapes, and broccoli.
TobiasCharactersThe night-shift worker who lost his dog on aisle 9.
BiscuitCharactersTobias's small dog.
RunnerClassesA token class. One purchase granted more stamina.
ScoutClassesThe other token class on offer. Its effect is not documented.

What will this Aisles Of The Locust [CHAPTER 2] picker not do?

It will not spend currency, roll a shop, or read your inventory. Confirm prices and unlocks in the live Aisles Of The Locust [CHAPTER 2] experience.

FAQ

Aisles Of The Locust [CHAPTER 2] tool questions

Are there codes?

No working code and no expired code has been recorded, and no redemption screen has been documented. Progress comes from shopping days, quests, and the between-day shop.

How many groceries does each day ask for?

Recorded normal runs ask for 8 items on day one, 12 on day two, and 16 on a later day. The names change every run. Press M and follow the marked items. Do not memorize one fixed list.

How do you finish a shopping day?

Bring the marked groceries to the front checkout and cash out inside the entrance safe zone. In co-op the day does not close until the surviving players are in that zone together. Then each player readies up. One squad was auto-readied after about 20 seconds.

What should you do when you hear clicking?

Written guides treat nearby clicking as the Locust being close: turn the flashlight fully off and stand still. Recorded runs also stop on a scream and move once if a heartbeat continues. Do both. There is no documented number of seconds to wait.

Does clearing day three beat the game?

Not confirmed. The HUD can say 3 days to fill the order, and some groups call a cash-out a win, but no recording shows a win screen. Other runs continue to day five and describe an endless loop. The access-card ending is a separate unverified written route.

Do you have to pay for the flashlight?

Recorded runs receive a flashlight when the store goes dark. It is not shown as a shop purchase. The beam is described as weak. One session lost the flashlight after a death. A paid lamp has not been documented.