What is in this Aisles Of The Locust [CHAPTER 2] database?
16 entriesEquipmentWhat each recorded item does, where it comes from, and which effects are still a single shop tooltip.6 entriesEntitiesThe Locust, landmines, and the threats that are only partly understood.9 entriesMap & RoutesLobby, safe zone, retail floor, deep aisles, and the unverified back rooms.4 entriesCharactersLily, Edna, Tobias, and Biscuit.2 entriesClassesRunner and Scout, bought with tokens.3 entriesMoneyThree payout words from recordings, kept separate until the game shows they are one wallet.
Equipment
EquipmentShopping-list groceriesThe marked products that fill the day's quota. Names change every run.EquipmentRed pepperA found consumable that recorded players measure at about 40 percent more speed.EquipmentFlashlightA weak beam issued when the store goes dark.EquipmentShopping cartThe cart that holds the list and bangs when it hits shelves.EquipmentNoise makerA thrown shop tool that pulls the Locust toward a sound.EquipmentPetrify grenadeA shop grenade that beeps where it lands. Petrify is not shown on camera.EquipmentWalkie-talkieA shop voice tool bought for the whole team in one recording.EquipmentNight visionA shop perk whose tooltip says you see further when the lights go out.
Entities
EntitiesThe LocustThe store's patrolling monster, a distorted insectoid humanoid.EntitiesLandminesVisible floor devices that usually explode when stepped on.EntitiesWeeping angelPlayer nickname for a second stalker that moves when you look away.EntitiesMannequinsStore figures blamed for deaths, without a confirmed behavior.EntitiesArmed NPCA hostile human with a gun. Players say robber, gunman, or sniper.EntitiesGhost shoppersPale shopper figures whose danger is not agreed.
Map & Routes
Map & RoutesParking lot and lobbyYou spawn outside and come through sliding doors into a lobby of overturned carts.Map & RoutesCheckout safe zoneThe front register where a day actually ends.Map & RoutesMain retail floorShelves, overturned displays, checkout lanes, and the open central corridor.Map & RoutesProduce and deep aislesThe store gets darker past produce. Groceries cluster back here.Map & RoutesAisle 9The only numbered aisle recordings name.Map & RoutesCustomer service deskA front-to-mid landmark, and the claimed spot for an unverified access card.Map & RoutesStaff back roomsThe first back-of-house zone in the written route, behind an electronic lock.Map & RoutesMaintenance corridorsService halls in the written route between the staff rooms and the last corridor.
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