Items and shop tools

Shopping-list groceries

The marked products that fill the day's quota. Names change every run.

Shopping-list groceries in Aisles Of The Locust [CHAPTER 2]

Shopping-list groceries: The marked products that fill the day's quota. Names change every run. Get it by On shelves. Markers and the M menu point at today's set. Pick them into the cart. Use it to Fill the counter, then cash out at the front checkout. In co-op any player's grab counts for the squad.

What is Shopping-list groceries?

Only list items count. Players have shown canned beans, bread, rice, cookies, cereal, flour, soda, water, milk, tomato sauce, cooking oil, potatoes, oranges, strawberries, grapes, cucumbers, broccoli, bananas, eggs, garlic, and French fries across different runs. That is a roster of sightings, not a complete catalog.

Published facts

Shopping-list groceries facts
FactValue
Where it comes fromStore shelves, list-marked
Reported effectFills the daily quota and pays on cash-out

How do you get Shopping-list groceries?

On shelves. Markers and the M menu point at today's set. Pick them into the cart.

How do you use Shopping-list groceries?

Fill the counter, then cash out at the front checkout. In co-op any player's grab counts for the squad.

FAQ

Shopping-list groceries questions

Are there codes?

No working code and no expired code has been recorded, and no redemption screen has been documented. Progress comes from shopping days, quests, and the between-day shop.

How many groceries does each day ask for?

Recorded normal runs ask for 8 items on day one, 12 on day two, and 16 on a later day. The names change every run. Press M and follow the marked items. Do not memorize one fixed list.

How do you finish a shopping day?

Bring the marked groceries to the front checkout and cash out inside the entrance safe zone. In co-op the day does not close until the surviving players are in that zone together. Then each player readies up. One squad was auto-readied after about 20 seconds.

What should you do when you hear clicking?

Written guides treat nearby clicking as the Locust being close: turn the flashlight fully off and stand still. Recorded runs also stop on a scream and move once if a heartbeat continues. Do both. There is no documented number of seconds to wait.

Does clearing day three beat the game?

Not confirmed. The HUD can say 3 days to fill the order, and some groups call a cash-out a win, but no recording shows a win screen. Other runs continue to day five and describe an endless loop. The access-card ending is a separate unverified written route.

Do you have to pay for the flashlight?

Recorded runs receive a flashlight when the store goes dark. It is not shown as a shop purchase. The beam is described as weak. One session lost the flashlight after a death. A paid lamp has not been documented.