Cash, credits, and tokens

Credits

A second label used for Edna and for a soldier bounty.

Credits in Aisles Of The Locust [CHAPTER 2]

Credits: A second label used for Edna and for a soldier bounty. Get it by Quest turn-ins and the soldier line. Not confirmed on every cash-out. Use it to Read what the shop is actually charging before you grind soldiers for credits.

What is Credits?

Edna's delivery paid 100 credits in one run. A spare-uniform screen offered 25 credits for each soldier taken down. Nothing says these credits spend in the same shop as cash.

Published facts

Credits facts
FactValue
Seen asCredits
Example from a run100 for Edna once; 25 per soldier on one screen

How do you get Credits?

Quest turn-ins and the soldier line. Not confirmed on every cash-out.

How do you use Credits?

Read what the shop is actually charging before you grind soldiers for credits.

FAQ

Credits questions

Are there codes?

No working code and no expired code has been recorded, and no redemption screen has been documented. Progress comes from shopping days, quests, and the between-day shop.

How many groceries does each day ask for?

Recorded normal runs ask for 8 items on day one, 12 on day two, and 16 on a later day. The names change every run. Press M and follow the marked items. Do not memorize one fixed list.

How do you finish a shopping day?

Bring the marked groceries to the front checkout and cash out inside the entrance safe zone. In co-op the day does not close until the surviving players are in that zone together. Then each player readies up. One squad was auto-readied after about 20 seconds.

What should you do when you hear clicking?

Written guides treat nearby clicking as the Locust being close: turn the flashlight fully off and stand still. Recorded runs also stop on a scream and move once if a heartbeat continues. Do both. There is no documented number of seconds to wait.

Does clearing day three beat the game?

Not confirmed. The HUD can say 3 days to fill the order, and some groups call a cash-out a win, but no recording shows a win screen. Other runs continue to day five and describe an endless loop. The access-card ending is a separate unverified written route.

Do you have to pay for the flashlight?

Recorded runs receive a flashlight when the store goes dark. It is not shown as a shop purchase. The beam is described as weak. One session lost the flashlight after a death. A paid lamp has not been documented.