Items and shop tools

Next-order bump

One shop listing says the next order pays 25 percent more.

Next-order bump in Aisles Of The Locust [CHAPTER 2]

Next-order bump: One shop listing says the next order pays 25 percent more. Get it by Between-day shop, one listing. Use it to Read the tooltip before you buy. Do not stack it in your head with the coupon book.

What is Next-order bump?

Seen on a single shop screen. It may be a one-order bonus rather than a permanent book. That distinction is not confirmed beyond the wording.

Published facts

Next-order bump facts
FactValue
Where it comes fromBetween-day shop
Reported effectNext order pays 25 percent more, one listing

How do you get Next-order bump?

Between-day shop, one listing.

How do you use Next-order bump?

Read the tooltip before you buy. Do not stack it in your head with the coupon book.

FAQ

Next-order bump questions

Are there codes?

No working code and no expired code has been recorded, and no redemption screen has been documented. Progress comes from shopping days, quests, and the between-day shop.

How many groceries does each day ask for?

Recorded normal runs ask for 8 items on day one, 12 on day two, and 16 on a later day. The names change every run. Press M and follow the marked items. Do not memorize one fixed list.

How do you finish a shopping day?

Bring the marked groceries to the front checkout and cash out inside the entrance safe zone. In co-op the day does not close until the surviving players are in that zone together. Then each player readies up. One squad was auto-readied after about 20 seconds.

What should you do when you hear clicking?

Written guides treat nearby clicking as the Locust being close: turn the flashlight fully off and stand still. Recorded runs also stop on a scream and move once if a heartbeat continues. Do both. There is no documented number of seconds to wait.

Does clearing day three beat the game?

Not confirmed. The HUD can say 3 days to fill the order, and some groups call a cash-out a win, but no recording shows a win screen. Other runs continue to day five and describe an endless loop. The access-card ending is a separate unverified written route.

Do you have to pay for the flashlight?

Recorded runs receive a flashlight when the store goes dark. It is not shown as a shop purchase. The beam is described as weak. One session lost the flashlight after a death. A paid lamp has not been documented.